T110E5, Mines, Rampage
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
79 654
1 951
Sniper
Sniper
Achieve at least 85% hits out of a minimum of ten shots fired with the potential damage of 1,000 HP and more. Non-penetrating hits are included, but hits on friendly units are not included. If two or more players have an equal hit ratio, the achievement is granted to the player with the highest potential damage. If two or more players have an equal amount of potential damage, the achievement is granted to the player who earned more XP for the battle, including additional XP provided to Premium Account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Mines – Standard
Mines
T110E5
T110E5
Lynx_H3 [ZER0]
31.10.2013 23:25
Without Premium With Premium
Credits 53 103 79 655
Experience 1301 1951
Detailed Report
Statistics for Lynx_H3
Battle efficiency Σ: 5 3969 8 - 4127 3
  • Vaisseau_Mere [XX0XX] Leopard 1 1
  • _naf_ T-54 1
  • klokanekskipy_cz T30 3
  • hektor13 WZ-131
  • Staufener [ESQ1] Object 268
  • xsideburns E 50
  • Grotebeer75 Jagdtiger
  • Renegadess [1PB] AMX 50 B
  • chali01 [ESQ1] T110E5 2
  • Schlachtross666 [ESQ1] IS-7 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 16/14
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3969
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 5
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 4127
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,33
Credits With Premium
Received 53 103 79 655
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -23,680 -23,680
Auto-resupply ammunition -18,020 0 -18,020 0
Auto-resupply consumables 0 0 0 0
 
Total: 11,403 0 37,954 0
Time
  • Starting time 23:25
  • Battle duration 5 min 54 s
  • Time of destruction -
Experience
Received 1 301 65     1 952 98
Fine for causing damage to allies 0 0
 
 
Total: 1 301 65 1 951 97
  • Version: 0.8.9
  • Server game time: 2013-10-31 23:25
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Lynx_H3

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