T21 showing the T8s how its done
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
56 659
7 281
Sniper
Sniper
Achieve at least 85% hits out of a minimum of ten shots fired with the potential damage of 1,000 HP and more. Non-penetrating hits are included, but hits on friendly units are not included. If two or more players have an equal hit ratio, the achievement is granted to the player with the highest potential damage. If two or more players have an equal amount of potential damage, the achievement is granted to the player who earned more XP for the battle, including additional XP provided to Premium Account users. If the amount of XP is equal as well, the achievement is not granted.
Pearl River – Standard
Pearl River
T21
T21
Tugnut [RT-ET]
09.12.2013 13:49
Without Premium With Premium
Credits 37 773 56 660
Experience (x{3} for the first win in a day) 4854 7281
Detailed Report
Statistics for Tugnut
Battle efficiency Σ: 5 3099 10 - 924 1
  • Austin75 Jagdpanzer IV 1
  • radeczeq24 SU-152 3
  • korne13 [BAT_] T21 1
  • broj101 [BUREK] Jagdpanzer IV
  • darekp90 Caernarvon 4
  • Gabor075se [SV] 8,8 cm Pak 43 Jagdtiger 1
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  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 43
  • {{ ::replay.translations.shots.hits }} 41/36
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3099
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 924
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,29
Credits With Premium
Received 37 773 56 660
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,642 -3,642
Auto-resupply ammunition -4,128 0 -4,128 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 28,503 0 47,389 0
Time
  • Starting time 13:49
  • Battle duration 11 min 15 s
  • Time of destruction -
Experience
Received 1 618 80     2 427 120
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
 
 
Total: 4 854 240 7 281 360
  • Version: 0.8.9
  • Server game time: 2013-12-09 13:49
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Tugnut

Replay description

not a map for scouting and after a slow start my tracks get warmed up... 84% crew vents rammer and cammo net.

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