T21 showing the T8s how its done
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Personal Score
Team Score
Detailed Report
Victory
|
56 659
7 281
Sniper
Achieve at least 85% hits out of a minimum of ten shots fired with the potential damage of 1,000 HP and more. Non-penetrating hits are included, but hits on friendly units are not included.
If two or more players have an equal hit ratio, the achievement is granted to the player with the highest potential damage. If two or more players have an equal amount of potential damage, the achievement is granted to the player who earned more XP for the battle, including additional XP provided to Premium Account users. If the amount of XP is equal as well, the achievement is not granted.
|
Pearl River – Standard
T21
Tugnut [RT-ET]
Without Premium | With Premium | |
---|---|---|
Credits | 37 773 | 56 660 |
Experience (x{3} for the first win in a day) | 4854 | 7281 |
Battle efficiency
Σ:
5
3099
10
-
924
1
- Austin75 Jagdpanzer IV 1
- radeczeq24 SU-152 3
- korne13 [BAT_] T21 1
- broj101 [BUREK] Jagdpanzer IV
- darekp90 Caernarvon 4
- Gabor075se [SV] 8,8 cm Pak 43 Jagdtiger 1
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 43
- {{ ::replay.translations.shots.hits }} 41/36
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3099
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 5/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 924
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,29
Credits
With Premium
Received | 37 773 | 56 660 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -3,642 | -3,642 | ||||
Auto-resupply ammunition | -4,128 | 0 | -4,128 | 0 | ||
Auto-resupply consumables | -1,500 | 0 | -1,500 | 0 | ||
Total: | 28,503 | 0 | 47,389 | 0 |
Time
- Starting time 13:49
- Battle duration 11 min 15 s
- Time of destruction -
Experience
Received | 1 618 | 80 | 2 427 | 120 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x3 | x3 | x3 | x3 | ||
Total: | 4 854 | 240 | 7 281 | 360 |
- Version: 0.8.9
- Server game time: 2013-12-09 13:49
- Spawn: II
- Battle type: Regular
- Uploaded: Tugnut
Replay description
not a map for scouting and after a slow start my tracks get warmed up... 84% crew vents rammer and cammo net.
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