Master tanker : sidescrapping the best !
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
54 217
2 061
Sniper
Achieve at least 85% hits out of a minimum of ten shots fired with the potential damage of 1,000 HP and more. Non-penetrating hits are included, but hits on friendly units are not included.
If two or more players have an equal hit ratio, the achievement is granted to the player with the highest potential damage. If two or more players have an equal amount of potential damage, the achievement is granted to the player who earned more XP for the battle, including additional XP provided to Premium Account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
|
Fjords – Standard
T-150
ShinGetsu [BTK]
Without Premium | With Premium | |
---|---|---|
Credits | 36 145 | 54 218 |
Experience | 1374 | 2061 |
Battle efficiency
Σ:
4
3023
9
-
-
3
- Colo06 VK 30.01 (P) 3
- ghilertea KV-1S 3
- Maximumus KV-1
- pirkadat3 Churchill I 1
- majo1990 KV-1S 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 13/11
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3023
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 34
- {{ ::replay.translations.received.pierces }} 20
- {{ ::replay.translations.received.noDamage }} 14
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 5/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,6
Credits
With Premium
Received | 36 145 | 54 218 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,778 | -4,778 | ||||
Auto-resupply ammunition | -3,510 | 0 | -3,510 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 24,857 | 0 | 42,929 | 0 |
Time
- Starting time 18:44
- Battle duration 4 min 21 s
- Time of destruction -
Experience
Received | 1 374 | 68 | 2 061 | 102 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 374 | 68 | 2 061 | 102 |
- Version: 0.8.9
- Server game time: 2013-12-15 18:44
- Spawn: II
- Battle type: Regular
- Uploaded: ShinGetsu
Replay description
3000 damages dealts, 34 shots and 7500 potential damages received.
Replay's comments (0)