Dicker Max: 540 viewrange
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
58 928
2 152
2
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Standard
Ghost Town
Dicker Max
Dicker Max
kharmapolice777 [W-UNI]
24.03.2020 02:58
Without Premium With Premium
Credits 39 285 39 285
Experience 1600 2152
Detailed Report
Statistics for kharmapolice777
Battle efficiency Σ: 6 2115 2 180 119 1 -
  • Just_Slash KV-1 1
  • addunn71 T-34-85M 1 1 2
  • YaPolishBoi [-WLU-] Type 64 1
  • king_jellyfish Ikv 65 Alt II 1
  • king315 T-150 1 2
  • Erbbew M44
  • Zackkerh [ACVF] AMX 13 F3 AM 1
  • Winter67uk [J4F] Sturer Emil 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 11/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2115
  • {{ ::replay.translations.damageDealt.sniper }} 803
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 180
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 119
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/39
  • {{ ::replay.translations.mileage.label }} 3,53
Credits With Premium
Received 39 285 39 285
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -2,353 -2,353
Auto-resupply ammunition -43,600 0 -43,600 0
Auto-resupply consumables 0 0 0 0
 
Total: -6,668 0 12,975 0
Time
  • Starting time 02:58
  • Battle duration 14 min 57 s
  • Time of destruction -
Experience
Received 1 103 55     1 103 55
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 497       497  
 
 
Total: 1 600 55 2 152 83
  • Version: 1.8.0
  • Server game time: 2020-03-24 02:58
  • Spawn: II
  • Battle type: Regular
  • Uploaded: kharmapolice777

Replay description

The Dicker Max can be a great tank, good gun, great viewrange of 540 (maxxed with binos, 6 skill crew from my JPZE100). But it has no armor and is fairly slow.

With the help of an E25 on Ghost Town (against 3 arty) we secured the victory with not too much time to spare.

A few flubbed shots, but hey man, that's like, RNG man.