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Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
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Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 70 076 | 70 076 |
Experience (x{2} for the first win in a day) | 11140 | 12828 |
- AceOfF [M26J] AMX M4 mle. 45 2 2
- fy85 IS-M 2 2
- GrizzlyGladiator E 75 2 3
- DanJ2007 AMX 30 1er prototype 1 1
- BlackZoRoO [MUMO] Object 703 II 2 3
- czolgistabestFranek Bat.-Châtillon Bourrasque 2 1
- Redmuffe [T_K] Crusader 5.5-in. SP 1
- ElCukel Caernarvon 1
- joj113 LTG 1 1
- TheBaylando GSR 3301 Setter 1
- xSATAN8 Jagdpanther II 3
- SORIANOPALMITAS Challenger 1
- val1002 WZ-111G FT
- attica2 Super Hellcat 1
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 24
- {{ ::replay.translations.shots.hits }} 22/21
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 8066
- {{ ::replay.translations.damageDealt.sniper }} 5125
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 13/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 644
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 3,13
Received | 70 076 | 70 076 | ||||
Personal Reserves bonus | 52 557 | 52 557 | ||||
Battle payments | 31 534 | 31 534 | ||||
Action / Personal missions payout | 50 000 | 50 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 204,167 | 239,205 | ||||
Auto-repair vehicle | -11,675 | -11,675 | ||||
Auto-resupply ammunition | -97,290 | 0 | -97,290 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | 75,202 | 0 | 110,240 | 0 |
- Starting time 22:50
- Battle duration 9 min 22 s
- Time of destruction -
Received | 1 687 | 84 | 1 687 | 84 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 1 266 | 1 266 | ||||
For military maneuvers | 315 | 315 | ||||
Action / Personal missions payout | 6 500 | 0 | 6 500 | 0 | ||
Total: | 11 140 | 483 | 12 828 | 567 |
- Version: 1.8.0
- Server game time: 2020-03-26 22:50
- Spawn: I
- Battle type: Regular
- Uploaded: Jahi_VaderCrew
Replay description
Top Gun (6 kills)
1700 Base XP
8066 DMG
Brothers in arms - ingame invitation
14:25 - 13:50 - couple shots to enemy tanks that moved from base to heavy flank (1800 DMG)
12:20 - shot to enemy LTG - set on Fire
12:12 - 11:40 - couple more snipe shots - more DMG
11:10 - another shot - more DMG
10:17 - moved to new possition - warship wreck to gain possitional advantage + killed enemy AMX in the process
9:37 - spotted enemy + couple shots to them + kills
9:08 - killed enemy Super Hellcat with really tight shot - he was between rock + wreck + unspotted, then two shots to enemy E-75 + killed that E-75
7:23 - tried to blindshot enemy heavy tank (probbably miss)
7:01 - HE DMG to enemy Bourrasque (535 DMG)
6:24 - two shots to enemy + kill + another shot to enemy IS-M
5:43 - arty kill - last tank of the battle, 6th kill for me + END OF BATTLE
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