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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Without Premium | With Premium | |
---|---|---|
Credits | 49 168 | 49 168 |
Experience (x{2} for the first win in a day) | 8230 | 9876 |
- 1blackjack1 [ESKYA] ELC EVEN 90 1 1 2
- Tezacouacatl [ESKYA] Rheinmetall Skorpion 1
- shintanjin P.44 Pantera 1 2
- faba75 [VOSY2] LTTB
- Stahlrohr_2016 Bat.-Châtillon Bourrasque 4 4
- Ratte04 T32 3
- Mrav_HR KV-4 1
- spaniels Panther mit 8,8 cm L/71 2
- bolid76 T-44 1 3
- szycha14 VK 100.01 (P)
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- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 26
- {{ ::replay.translations.shots.hits }} 21/18
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5096
- {{ ::replay.translations.damageDealt.sniper }} 302
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 220
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 8/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 419
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/57
- {{ ::replay.translations.mileage.label }} 2,54
Received | 49 168 | 49 168 | ||||
Action / Personal missions payout | 20 000 | 20 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -12,695 | -12,695 | ||||
Auto-resupply ammunition | -21,290 | 0 | -21,290 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 35,183 | 0 | 59,767 | 0 |
- Starting time 16:29
- Battle duration 8 min 50 s
- Time of destruction -
Received | 1 646 | 82 | 1 646 | 82 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 4 938 | 0 | 4 938 | 0 | ||
Total: | 8 230 | 164 | 9 876 | 246 |
- Version: 1.8.0
- Server game time: 2020-04-01 16:29
- Spawn: I
- Battle type: Regular
- Uploaded: Foresz32
Replay description
10:00-8:00 - some shots on the move, but no connections
7:40 - first remarkable moves happen
6:40 - after clearing the north-east side of the map, we are racing back to the base to defend it
5.30 - I am back at the base. Lets start to clear those guys out of here :)
4:30 - we are starting our counter push. Some allies die on the way, but it seems winable
3:40 - we are in a 3v4 situation and my mates are low hp. Plus we are surrounded
3:30 - I go to decap the base. Make that a 2v4
3:15 - 2v3 now
2:55 - My 5th kill and it is 2v2. But that elc can kill us bith in 1 clip
2:16 - just when I turn around, the elc appears. It is a though fight, but i survive on 11 hp
1:45 - Panther is still full hp. He can kill us both in 1 shots
1:13 - It is over
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