Fv 304 *first game mastery*
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles. • Hits on allied vehicles are not counted. • Can be obtained in Random Battles only. |
67 472
3 846
4
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Lakeville – Standard
FV304
Lycan_Knight [IKU]
Without Premium | With Premium | |
---|---|---|
Credits | 28 113 | 28 113 |
Experience (x{2} for the first win in a day) | 3032 | 3846 |
Battle efficiency
Σ:
2
2739
11
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- jnye2004 Type 64
- Meglelelo TOG II* 2
- Nicole_Cui P.43 bis 2
- apolocastillo1 [BITSA] O-I 3
- BerSerVi VK 30.01 (P) 1
- BlazeTheBlue Panhard AMD 178B 2 1
- fofo795 ARL 44 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 23
- {{ ::replay.translations.shots.hits }} 17/1
- {{ ::replay.translations.shots.heHits }} 19
- {{ ::replay.translations.damageDealt.total }} 2739
- {{ ::replay.translations.damageDealt.sniper }} 2534
- {{ ::replay.translations.received.label }} 0
- {{ ::replay.translations.received.pierces }} 0
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 7/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 15/0
- {{ ::replay.translations.mileage.label }} 1,04
Credits
With Premium
Received | 28 113 | 28 113 | ||||
Personal Reserves bonus | 21 085 | 21 085 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 49,198 | 67,472 | ||||
Auto-repair vehicle | 0 | 0 | ||||
Auto-resupply ammunition | -5,750 | 0 | -5,750 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 43,448 | 0 | 61,722 | 0 |
Time
- Starting time 09:01
- Battle duration 9 min 57 s
- Time of destruction 9 min 56 s
Experience
Received | 814 | 40 | 814 | 40 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 1 221 | 180 | 1 221 | 180 | ||
For playing in a Platoon | 183 | 183 | ||||
Total: | 3 032 | 260 | 3 846 | 300 |
- Version: 1.9.0
- Server game time: 2020-04-26 09:01
- Spawn: II
- Battle type: Regular
- Uploaded: Lycan_Knight
Replay description
So this was the very first match i had in the FV304. I couldn't believe how easy it was using this gun on the 304 compared to what it was on the Bishop. How in the world can the bishop play so terribly (regularly doing less than 30 damage per shot) yet the Fv304 do so good!? (yes it bounced but even so it was doing upwards of 100 damage per hit!) What is going on??
Replay's comments (0)