QuickyBaby, prevent loss in last second and enable my team to win
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
49 320
4 018
Prokhorovka – Encounter
IS-3
bok4j [VIP]
Without Premium | With Premium | |
---|---|---|
Credits | 32 880 | 32 880 |
Experience (x{2} for the first win in a day) | 2946 | 4018 |
Battle efficiency
Σ:
1
2100
3
790
2572
2
-
- KOFFX Charioteer
- JERIGOLE Centurion Mk. I 2 1 1
- LEO3066 [H_7_T] Object 257 1 2
- NellyResonrider975 Škoda T 50
- samra60 [S-T-R] Caernarvon Action X 1
- MADTANK2015 IS-3-II 1
- jolivkyc M53/M55
- GPit79 Char Futur 4 1 2
- me10000 T54E1
- Otemohu T28 1
- Magrand [TITNS] SU-130PM
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 10
- {{ ::replay.translations.shots.hits }} 7/6
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2100
- {{ ::replay.translations.damageDealt.sniper }} 939
- {{ ::replay.translations.received.label }} 8
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 4
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 790
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 4/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 2572
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,35
Credits
With Premium
Received | 32 880 | 32 880 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -11,772 | -11,772 | ||||
Auto-resupply ammunition | -10,250 | 0 | -10,250 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 10,858 | 0 | 27,298 | 0 |
Time
- Starting time 20:03
- Battle duration 14 min 31 s
- Time of destruction 6 min 0 s
Experience
Received | 1 071 | 53 | 1 071 | 53 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 804 | 240 | 804 | 240 | ||
Total: | 2 946 | 346 | 4 018 | 400 |
- Version: 1.9.1
- Server game time: 2020-07-26 20:03
- Spawn: II
- Battle type: Regular
- Uploaded: bok4j
Replay description
Got the very last second in the cap circle and prevent the loss. My team wins in the end.
Replay's comments (0)