Panhard 178B - 10 Kills with only 33 Hit Points!
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
36 250
7 905
Orlik's Medal
Orlik's Medal
Destroy 2 or more enemy tanks or tank destroyers in a light tank in one battle.
• The enemy vehicles must be at least 1 tier higher.
• Can be obtained in Random Battles only.
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Westfield – Standard
Westfield
Panhard AMD 178B
Panhard AMD 178B
CHRoOMAX
30.08.2020 03:59
Without Premium With Premium
Credits 36 250 36 250
Experience 7905 7905
Detailed Report
Statistics for CHRoOMAX
Battle efficiency Σ: 10 2836 6 - 1837 2 -
  • Tomas7523 O-I 1
  • Beer_Wolf Spähpanzer SP I C 2
  • Obi_Wan_Hair [BDRVR] E 25 1
  • Freundchete King Tiger 1 1
  • JawsAMT_TTV [_TWA_] Panhard AMD 178B 3
  • ImaGandalf [66PAD] Hummel 2
  • Schillaci [AA1DP] T-34-85 Rudy 2
  • waldano4 Tiger I 5
  • fclaudio G.W. Panther 3
  • mima6612 [-SAYS] M4A3E8 Sherman 2 2
  • zibiorion Jagdpanzer IV 1 1
  • BabyAaron_135 Pz.Kpfw. IV Schmalturm 2 3
  • FONIASJIM T-34-85 1
  • IMixail_best_15 Panther/M10
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 39
  • {{ ::replay.translations.shots.hits }} 28/27
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2836
  • {{ ::replay.translations.damageDealt.sniper }} 627
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 13/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1837
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 6,43
Credits With Premium
Received 36 250 36 250
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,785 -3,785
Auto-resupply ammunition -55,500 0 -55,500 0
Auto-resupply consumables -11,500 0 -11,500 0
 
Total: -34,535 0 -34,535 0
Time
  • Starting time 03:59
  • Battle duration 10 min 29 s
  • Time of destruction 10 min 28 s
Experience
Received 1 581 79     1 581 79
Fine for causing damage to allies 0 0
Action / Personal missions payout 6 324 0     6 324 0
 
 
Total: 7 905 79 7 905 79
  • Version: 1.10.0
  • Server game time: 2020-08-30 03:59
  • Spawn: I
  • Battle type: Regular
  • Uploaded: CHRoOMAX

Replay description

You are not gonna believe this...

I only played one game today. One.

I never expected anything like this to happen in a tank I just bought yesterday. Already 2 minutes in, I was down to 33 hit points in my little tank. 33! And that doesn't go without saying that I had probably dodged some 10 incoming shells as I was trying to get the heck out of a dangerous situation. Despite that, it turns out I would still have to kill a whole bunch of tanks if I wanted to secure the victory. Unfortunately, I never aim well in my first game of the day and this would also become a problem that only rose more critical as the game became more and more intense.

Somehow, after dodging and weaving, several close calls, with my mere 33 HP, and artillery dropping bombs left, right and center, I managed to kill 10 tanks!

Replay's comments (0)