Udes realizes he F'd Up.
Personal Score
Team Score
Detailed Report
Victory
III class
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
45 100
3 350
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Encounter
Redshire
T26E4 SuperPershing
T26E4 SuperPershing
rustyhelmet [TFZK]
01.11.2020 19:08
Without Premium With Premium
Credits 45 100 45 100
Experience (x{3} for the first win in a day) 3350 3350
Detailed Report
Statistics for rustyhelmet
Battle efficiency Σ: 2 1732 - 1740 247 3 -
  • Feudin_Wagon [FYYFF] T69
  • FamiliaAnteCeteros M44
  • shadowblade94 [H_F] E 25 2 1
  • JohnSilver [VXR] M4A3E2 Sherman Jumbo 6 4
  • Lymanz M44
  • Strider001 [-OGR-] UDES 03 2 3
  • mogulist T-50-2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 8/8
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1732
  • {{ ::replay.translations.damageDealt.sniper }} 248
  • {{ ::replay.translations.received.label }} 15
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1740
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 3/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 247
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,78
Credits With Premium
Received 45 100 45 100
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,881 -8,881
Auto-resupply ammunition -4,845 0 -4,845 0
Auto-resupply consumables 0 0 0 0
 
Total: 31,374 0 31,374 0
Time
  • Starting time 19:08
  • Battle duration 7 min 0 s
  • Time of destruction -
Experience
Received 758 37     758 37
Fine for causing damage to allies 0 0
Award for the first victory each day x3 x3     x3 x3
Action / Personal missions payout 1 000 500     1 000 500
Bonus for Premium vehicle tier 76       76  
 
 
Total: 3 350 611 3 350 611
  • Version: 1.10.1
  • Server game time: 2020-11-01 19:08
  • Spawn: II
  • Battle type: Regular
  • Uploaded: rustyhelmet

Replay description

10:30 left in game Udes rushes in thinking he will get an easy kill, but didn't work out that way for him. rest is lack luster after that.

Replay's comments (0)