SU-122-44 - This gun, though.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
75 492
2 142
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Crucial Contribution
Crucial Contribution
Awarded to a platoon which destroyed at least 12 enemy vehicles in one battle. Each platoon participant receive this title.
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Ghost Town – Standard
Ghost Town
SU-122-44
SU-122-44
kharmapolice777 [W-UNI]
18.11.2020 10:23
Without Premium With Premium
Credits 50 328 50 328
Experience 1547 2142
Detailed Report
Statistics for kharmapolice777
Battle efficiency Σ: 7 2388 6 480 314 2 -
  • TankFrank808 [GPW] M44
  • rompebolaz [A2A] Crusader 5.5-in. SP 2 1
  • othinen11 Hummel 1
  • DeadSoulzz Nashorn 1 2
  • Minecraft8387783 [BC4BB] KV-122
  • TXOH [SOYUZ] AT 15A 2 1
  • Medihat [MOUSE] Ikv 65 Alt II 1 2 2
  • Hookers_n_blow E 25 1
  • ARTHURV2019 [X-0-X] M4A3E2 Sherman Jumbo 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 10/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2388
  • {{ ::replay.translations.damageDealt.sniper }} 670
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 480
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 7/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 314
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 5,22
Credits With Premium
Received 50 328 50 328
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,641 -3,641
Auto-resupply ammunition -50,608 0 -50,608 0
Auto-resupply consumables 0 0 0 0
 
Total: -3,921 0 21,243 0
Time
  • Starting time 10:23
  • Battle duration 13 min 14 s
  • Time of destruction -
Experience
Received 1 190 59     1 190 59
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 357       357  
 
 
Total: 1 547 59 2 142 89
  • Version: 1.10.1
  • Server game time: 2020-11-18 10:23
  • Spawn: II
  • Battle type: Regular
  • Uploaded: kharmapolice777

Replay description

It rarely hits what I want it to, and frustrates me beyond end. To help tame this gun, I put improved aiming, gun-laying drive, and to improve vision, binoculars on it. I also choose to not run food, so I can fire premium ammo to further help mitigate RNG (and still make a profit). It was a decent game, but the Radley-Walters escaped me due to RNG at the end. Still fun though, and highlights how 2 very different premium TD's can influence a game, if they have patience, good positioning, and a bit of luck. Seems we had all three in this one.

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