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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 101 817 | 101 817 |
Experience | 1648 | 2365 |
- Radosevic7 Panhard EBR 75 (FL 10) 1
- Herr_der_Augenringe [DESTD] T-34-3 1 2
- Das_tat_weh Tiger II 2 3
- Bataxi IS-3 1
- Paul01 M48A2 Räumpanzer 2 2
- Samumax00000 Kanonenjagdpanzer 105 1 1
- greenhorighzonz419 [BFURY] T92 1
- kubak432 Strv S1 2
- 35karaali19 [SAYG1] CS-53 1 1
- LordArkhan [-MTA] M26 Pershing 3 3
- Kaky18 [BO-VA] E 75 TS 1
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- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 29
- {{ ::replay.translations.shots.hits }} 19/17
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5477
- {{ ::replay.translations.damageDealt.sniper }} 4737
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 960
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 11/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 625
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,47
Received | 101 817 | 101 817 | ||||
Personal Reserves bonus | 76 363 | 76 363 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 178,180 | 229,089 | ||||
Auto-repair vehicle | -3,984 | -3,984 | ||||
Auto-resupply ammunition | -33,640 | 0 | -33,640 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 140,556 | 0 | 191,465 | 0 |
- Starting time 01:50
- Battle duration 10 min 53 s
- Time of destruction 10 min 52 s
Received | 1 433 | 71 | 1 433 | 71 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 321 | 321 | ||||
Bonus for Premium vehicle tier | 215 | 215 | ||||
Total: | 1 648 | 392 | 2 365 | 428 |
- Version: 1.10.1
- Server game time: 2020-11-22 01:50
- Spawn: II
- Battle type: Regular
- Uploaded: raza303
Replay description
Victory!
Battle: Live Oaks
Vehicles: Strv S1
Experience received: 2 365
Credits earned: 229 089
Battle achievements: High Caliber, Confederate, Mastery Badge: "Ace Tanker"
Repairs: -3 984
Ammunition: -33 640
Total: 191 465
WN8: 11 038 (100)
This battle shows a high potential of this tank on few maps. In this battle from almost the beginning of the battle i was spotter for team and dmg dealer, cuz at the beginning of the battle our "spotters" was dead in short time. and I spotting and holding one line with other TD. After spotters die.. heat started up and felt it will be hard battle. And it was to the end.
I dont have much skill.. But this battle shows how RNG and little bit of luck can change 20% win chance to actual WIN.
Almost whole battle battle i was shaking cuz i know every shot it can be crucial to WIN a potential Defeat battle.
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