Bisonte Ace Tanker 6k Damage
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
240 834
16 867
Lakeville – Standard
Bisonte C45
Schmarbs523 [TINDR]
Without Premium | With Premium | |
---|---|---|
Credits | 117 623 | 117 623 |
Experience | 15945 | 16867 |
Battle efficiency
Σ:
5
6122
6
670
832
1
-
- PATRIOTICTYLERK [L-O-W] T34
- Fl3mOn80r TL-1 LPC 1 1 1
- Robinlec [NTFQC] Rhm.-Borsig Waffenträger 2 3
- capatterson [4ID] Ferdinand 1
- DrunkeeMonkee [RVN-G] ISU-152K 2
- Contract_Merc [BSQ] T77 1 1
- Abrupt_Gyro STG Guard 1 1 4
- TheDirtyDiode Bisonte C45 3
- Darklight16048 GSOR 1008 1 3
- Smokeman_14_1 M40/M43 1
- DoctorBones64 [WARMG] Škoda T 27
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 24/19
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6122
- {{ ::replay.translations.damageDealt.sniper }} 328
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 670
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 9/5
- {{ ::replay.translations.damageAssisted.ownLabel }} 832
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,94
Credits
With Premium
Received | 117 623 | 117 623 | ||||
Action / Personal missions payout | 64 399 | 64 399 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,242 | -4,242 | ||||
Auto-resupply ammunition | -65,820 | 0 | -65,820 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 111,960 | 0 | 170,772 | 0 |
Time
- Starting time 04:21
- Battle duration 9 min 30 s
- Time of destruction 9 min 29 s
Experience
Received | 1 843 | 92 | 1 843 | 92 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 13 825 | 0 | 13 825 | 0 | ||
Bonus for Premium vehicle tier | 277 | 277 | ||||
Total: | 15 945 | 92 | 16 867 | 138 |
- Version: 1.11.0
- Server game time: 2020-12-10 04:21
- Spawn: II
- Battle type: Regular
- Uploaded: Schmarbs523
Replay description
The Bisonte feels like it was made for the Lakeville valley. Although the tank is sluggish, once it gets into position and starts using its gun depression it can be very difficult to root out. Cleaned out valley and then went back to defend base. Almost had a top gun and lost out on the high caliber due to shooting a teammate. Segue: since team damage is a thing of the past, why do you lose out on certain medals when you hit a teammate? Seems dumb...
Replay's comments (0)