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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 72 041 | 72 041 |
Experience | 1235 | 1235 |
- Etrain1 [B_T_T] T95 3
- dray0n Bat.-Châtillon Bourrasque 1
- lowcow33 Lorraine 40 t 1
- ViperX2X [6-ACR] WZ-111 model 1-4 2 1 2
- jimbalaya17 [__G__] Object 277 3
- Torturedxbubble1 [PL4AD] Lorraine 40 t 1 2
- Europanzer [-HTK-] E 75 TS 3
- Schnrd [B_T_T] Jagdtiger 1 1 3
- cheatdeath [BE] GSOR 1008 5 2
- tmtzin Jagdpanzer E 100
- OldJaguar [B_T_T] T30 2 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 25
- {{ ::replay.translations.shots.hits }} 25/19
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 8879
- {{ ::replay.translations.damageDealt.sniper }} 86
- {{ ::replay.translations.received.label }} 14
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 8
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 3920
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 4
- {{ ::replay.translations.damaged }} 9/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 499
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/31
- {{ ::replay.translations.mileage.label }} 2,95
Received | 72 041 | 72 041 | ||||
Action / Personal missions payout | 73 494 | 73 494 | ||||
Achievements | 4 380 | 4 380 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 149,915 | 149,915 | ||||
Auto-repair vehicle | -25,300 | -25,300 | ||||
Auto-resupply ammunition | -51,000 | 0 | -51,000 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 73,615 | 0 | 73,615 | 0 |
- Starting time 07:53
- Battle duration 11 min 20 s
- Time of destruction 11 min 3 s
Received | 793 | 39 | 793 | 39 | ||
Achievements | 442 | 22 | 442 | 22 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Total: | 1 235 | 61 | 1 235 | 61 |
- Version: 1.11.0
- Server game time: 2020-12-19 07:53
- Spawn: II
- Battle type: Regular
- Uploaded: The_Right_Arm
Replay description
Took my Obj 277 up on the hill on Himmelsdorf. Played aggressively early on and was able to rack up the damage pretty quickly (the fire on the GSOR and the free-farm T95 certainly helped). Once my HP got lower I ended up playing more passive, taking a pretty long time when I thought I might get flanked, but was ultimately able to finish shutting down the hill with a nifty flank on the 277. Remaining two enemy tanks ended up capping. I shut down the Lorr from mid, but had no clue where the Jg Pz was in the cap, and didn't want to cross and risk getting shut down, so I took the path that I did. Got spotted on the corner, but didn’t spot him in return (in hindsight, he was probably looking the wrong way, thus why I didn't get nailed on the first poke). With only 15 seconds left, no spotting from my Strv, and with him not in position to deal with the cap, I was forced to make the poke, and the Jg Pz shut me down, sadly resulting in the defeat. Still my best game to date though.
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