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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
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Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 24 747 | 24 747 |
Experience (x{2} for the first win in a day) | 1818 | 1818 |
- WarJournall M18 Hellcat 2
- Tmannymba T6 Medium 1 2
- DAYUM_GIRL Churchill III 1
- ErwinRubble [AZF] T67 1
- DM_I T-28 1 1
- CryBabyKiller64 [VIPR] SU-85B
- death_by_JOSH [FLR_4] M10 Wolverine 1 2
- parchedeven Excelsior 2
- kotick81 [-VETS] M5 Stuart 10 1
- Ayrton_Senna T-50-2 2 1
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 20
- {{ ::replay.translations.shots.hits }} 12/11
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2036
- {{ ::replay.translations.damageDealt.sniper }} 1272
- {{ ::replay.translations.received.label }} 21
- {{ ::replay.translations.received.pierces }} 9
- {{ ::replay.translations.received.noDamage }} 12
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 600
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 30
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,09
Received | 24 747 | 24 747 | ||||
Action / Personal missions payout | 8 785 | 8 785 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,550 | -5,550 | ||||
Auto-resupply ammunition | -12,600 | 0 | -12,600 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 15,382 | 0 | 15,382 | 0 |
- Starting time 14:11
- Battle duration 12 min 20 s
- Time of destruction 7 min 24 s
Received | 909 | 45 | 909 | 45 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 818 | 90 | 1 818 | 90 |
- Version: 1.11.0
- Server game time: 2020-12-22 14:11
- Spawn: II
- Battle type: Regular
- Uploaded: The_Right_Arm
Replay description
Took my Churchill Game Carrier for a spin, honestly an underrated gem at tier 6 these days. Standard Redshire gameplay, went to a bush and sat there. Honestly didn't get a whole lot done early on, there was some hilarity though when a M5 Stuart rushed me and tried to circle me down. This went on for quite some time...I should've had him but I was struggling trying to keep the gun on him in the first place, so I couldn't hit him, but the M5's gun is so bad that he couldn't damage me. A heroic T67 eventually came out of nowhere and rammed the M5, allowing me to finish him off. The game got ugly quick from there, and I put the gun to work, eventually racking up 6 kills and a little over 2k damage, but finally got shut down. I had weakened most of the enemy though, and the bottom tier hero in the SU-85B ended up getting a Kolobanov's medal and 7 kills, taking down the win. A M4 on my team had gotten 2 kills at some point, so the 3 of us ended up wiping out the entire enemy team.
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