KV2 and Chi-To Best Friends.
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
117 196
3 040
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Pilsen – Standard
KV-2
OneBigBugga [RDDT6]
Without Premium | With Premium | |
---|---|---|
Credits | 27 315 | 27 315 |
Experience (x{2} for the first win in a day) | 2026 | 3040 |
Battle efficiency
Σ:
3
2273
12
300
110
1
-
- GoatFarmer [SQ11] M4A3E2 Sherman Jumbo
- Buzzhard KV-1 1 1
- rafapanXD T-150 1 4
- vitalyzh T-50-2 2 1
- SHURAVNITEM4IK M4 Sherman 5
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 11
- {{ ::replay.translations.shots.hits }} 8/1
- {{ ::replay.translations.shots.heHits }} 7
- {{ ::replay.translations.damageDealt.total }} 2273
- {{ ::replay.translations.damageDealt.sniper }} 379
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 300
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 5/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 110
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,36
Credits
With Premium
Received | 27 315 | 27 315 | ||||
Battle payments | 8 195 | 8 195 | ||||
Action / Personal missions payout | 68 028 | 68 028 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 103,538 | 117,196 | ||||
Auto-repair vehicle | -3,874 | -3,874 | ||||
Auto-resupply ammunition | -8,910 | 0 | -8,910 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 90,754 | 0 | 104,412 | 0 |
Time
- Starting time 04:06
- Battle duration 6 min 48 s
- Time of destruction 6 min 47 s
Experience
Received | 1 013 | 50 | 1 013 | 50 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 2 026 | 100 | 3 040 | 150 |
- Version: 1.11.0
- Server game time: 2020-12-23 04:06
- Spawn: II
- Battle type: Regular
- Uploaded: OneBigBugga
Replay description
A little Chi-To and a KV-2 working together to survive what could of been a Rough situation. Not only does the Chi-To put in shots, but also takes a few that would of ended me later on. I also shielded him from a shot that would of meant him dead and me alone. I knew his gun being there was important.
In the end, I'll not say this is INCREDIBLY exciting, but it show what happens when you work together instead of 2 individuals out for themselves.
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