It's not always about the Top Gun Claus :)
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
97 727
3 681
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Province – Standard
Province
T-34-1
T-34-1
Vampiresbane [MEDIC]
11.05.2021 05:22
Without Premium With Premium
Credits 43 434 43 434
Experience 2863 3681
Detailed Report
Statistics for Vampiresbane
Battle efficiency Σ: 5 4461 8 1080 398 3 -
  • Stainless_rat [270] M10 RBFM 1
  • csy7903 [CLIPS] SU-100M1 2 1
  • James6157 [MJPRX] SU-100 2 3
  • welly56 E 25 2
  • Groot_2018 [OLDMG] T1 Heavy Tank 2 1
  • Sweety_Betty_Scooter T29 2 2 5
  • Bettlepimp Type T-34 2
  • John_Barbosa_2020 [FBL] M4A3E8 Sherman
  • crash79 [-BAM-] M36 Jackson
  • Laevatein_AL T-34 1 1
  • countryrat Pz.Kpfw. IV Ausf. H 1 1
  • Yessy117 KV-2 4
  • enoilgam M41 HMC 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 27
  • {{ ::replay.translations.shots.hits }} 22/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4461
  • {{ ::replay.translations.damageDealt.sniper }} 367
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 4
  • {{ ::replay.translations.received.blocked }} 1080
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 398
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 100/0
  • {{ ::replay.translations.mileage.label }} 4,56
Credits With Premium
Received 43 434 43 434
Personal Reserves bonus 32 576 32 576
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 76,010 97,727
 
Auto-repair vehicle -8,458 -8,458
Auto-resupply ammunition -60,728 0 -60,728 0
Auto-resupply consumables 0 0 0 0
 
Total: 6,824 0 28,541 0
Time
  • Starting time 05:22
  • Battle duration 13 min 49 s
  • Time of destruction -
Experience
Received 1 636 82     1 636 82
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 227     1 227
 
 
Total: 2 863 82 3 681 123
  • Version: 1.12.1
  • Server game time: 2021-05-11 05:22
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Vampiresbane

Replay description

Back hurts. But had some key fire support that kept me alive so I could carry in the first place.

My old practice fighting japanese heavies apparently helps against fighting the T1 heavy as well.

Also, didn't realize it at the time, but I took a detour that saved my hide vs a possible face to face with an e25 and cromwell. Luckily that didn't happen because I turned left instead of right.

Enjoy. Nail biter.

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