Link: Link copied to clipboard
|
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 36 073 | 36 073 |
Experience | 2385 | 1662 |
- rtuud M44
- WS_kaka T-150 1
- TNF_Hope [GOGO-] T25 AT 1 2
- rickt_show [PNM] T-34-85M 1 1 1
- Dentro_1942 Tiger I 1
- garbage_slayer Panhard AMD 178B 2 2
- coffeesmen1170 T-34-85 Rudy 1 2
- Vagawaga [CNTC] Type 58 2 2
- kslash IS-2 1
- Breakalegs [ID] T-50-2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 15
- {{ ::replay.translations.shots.hits }} 14/12
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1857
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 6
- {{ ::replay.translations.received.pierces }} 5
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 180
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 5
- {{ ::replay.translations.damaged }} 8/3
- {{ ::replay.translations.damageAssisted.ownLabel }} 2804
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,38
Received | 36 073 | 36 073 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -5,236 | -5,236 | ||||
Auto-resupply ammunition | -31,225 | 0 | -31,225 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 17,649 | 0 | -388 | 0 |
- Starting time 07:50
- Battle duration 4 min 50 s
- Time of destruction 4 min 49 s
Received | 1 445 | 72 | 1 445 | 72 | ||
Fine for causing damage to allies | 0 | 0 | ||||
For playing in a Platoon | 217 | 217 | ||||
Total: | 2 385 | 72 | 1 662 | 72 |
- Version: 1.12.1
- Server game time: 2021-05-19 07:50
- Spawn: II
- Battle type: Regular
- Uploaded: PlasmaDrone
Replay description
This is going to be a short one, so I drove my tank to the lower part of the Abbey, while my friend and an AMD tried to get up there directly. They didn't receive any competition, because the enemy AMD got stuck.
So I took advantage of it, but oh crap, they're all coming. I just put a house between myself and the enemy, but thankfully they didn't push. TDs and arties took care of them.
My friend and I farmed lots of damage there, and still wondering how I survived that. If they just pushed around I would be dead there.
P.S: I loaded APCR because Type 58's standard round won't just cut it to T-34-85M, or even in general.
P.P.S: First mark!! Jumped like 5% from 63% to 68%. Gonna be 3-marking this soon :) :)
Replay's comments (0)