Between a House and a Hard Place | 1,8k Damage, 3 Kills, 1,4k Exp.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
54 110
2 385
Abbey – Standard
Abbey
Type 58
Type 58
PlasmaDrone [QSF]
19.05.2021 07:50
Without Premium With Premium
Credits 36 073 36 073
Experience 2385 1662
Detailed Report
Statistics for PlasmaDrone
Battle efficiency Σ: 3 1857 7 180 2804 5 -
  • rtuud M44
  • WS_kaka T-150 1
  • TNF_Hope [GOGO-] T25 AT 1 2
  • rickt_show [PNM] T-34-85M 1 1 1
  • Dentro_1942 Tiger I 1
  • garbage_slayer Panhard AMD 178B 2 2
  • coffeesmen1170 T-34-85 Rudy 1 2
  • Vagawaga [CNTC] Type 58 2 2
  • kslash IS-2 1
  • Breakalegs [ID] T-50-2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 14/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1857
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 180
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2804
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,38
Credits With Premium
Received 36 073 36 073
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,236 -5,236
Auto-resupply ammunition -31,225 0 -31,225 0
Auto-resupply consumables 0 0 0 0
 
Total: 17,649 0 -388 0
Time
  • Starting time 07:50
  • Battle duration 4 min 50 s
  • Time of destruction 4 min 49 s
Experience
Received 1 445 72     1 445 72
Fine for causing damage to allies 0 0
For playing in a Platoon 217     217
 
 
Total: 2 385 72 1 662 72
  • Version: 1.12.1
  • Server game time: 2021-05-19 07:50
  • Spawn: II
  • Battle type: Regular
  • Uploaded: PlasmaDrone

Replay description

This is going to be a short one, so I drove my tank to the lower part of the Abbey, while my friend and an AMD tried to get up there directly. They didn't receive any competition, because the enemy AMD got stuck.
So I took advantage of it, but oh crap, they're all coming. I just put a house between myself and the enemy, but thankfully they didn't push. TDs and arties took care of them.
My friend and I farmed lots of damage there, and still wondering how I survived that. If they just pushed around I would be dead there.

P.S: I loaded APCR because Type 58's standard round won't just cut it to T-34-85M, or even in general.

P.P.S: First mark!! Jumped like 5% from 63% to 68%. Gonna be 3-marking this soon :) :)

Replay's comments (0)