VK 72.01 K - 10.7k dmg
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Demolition Expert
Destroy at least one enemy vehicle by causing its ammunition to explode.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
272 493
5 159
7
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots. • Firing accuracy must be at least 85% per battle. • At least 80% of hits must cause damage, including damage to enemy vehicles and modules. • Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP. • The player must not hit any allies with direct shots. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Nebelburg – Standard
VK 72.01 (K)
pierre1754 [-5O1-]
Without Premium | With Premium | |
---|---|---|
Credits | 95 611 | 95 611 |
Experience | 4377 | 5159 |
Battle efficiency
Σ:
4
10736
11
3530
3456
2
-
- Flash141 T57 Heavy Tank 1 2
- wiewegg_2016 [-RLD-] 121B 1 1
- BombULaterek2013 CS-63 1 1 1
- derf57670 [AMXFR] T110E4 1 1
- 37laci0hun [MTEK-] IS-7 1 2 1
- rl2810 Object 261
- milordkoltok 60TP Lewandowskiego 1 1
- MKDD [K-A-P] 60TP Lewandowskiego 1 1
- TommytheSwede [NLTDT] G.W. E 100 1 1
- CerVus [BIA] G.W. E 100
- kamo74 TVP T 50/51
- janIVsobieski [-N-N_] Object 268 Version 4 2
- KAMILZSU [REJNA] T92 HMC
- ajgorek00 [JUK] T110E4 1 1 1
- Leszek_479 Object 277 2 1
- kova2424 [--OR-] Leopard 1
- Money Grille 15 3
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{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 16/13
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 10736
- {{ ::replay.translations.damageDealt.sniper }} 3550
- {{ ::replay.translations.received.label }} 11
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 7
- {{ ::replay.translations.received.he }} 5
- {{ ::replay.translations.received.blocked }} 3530
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 11/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 3456
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,6
Credits
With Premium
Received | 95 611 | 95 611 | ||||
Personal Reserves bonus | 71 709 | 71 709 | ||||
Battle payments | 43 025 | 43 025 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 210,345 | 272,493 | ||||
Auto-repair vehicle | -18,668 | -18,668 | ||||
Auto-resupply ammunition | -102,000 | 0 | -102,000 | 0 | ||
Auto-resupply consumables | -40,000 | 0 | -40,000 | 0 | ||
Total: | 49,677 | 0 | 111,825 | 0 |
Time
- Starting time 20:59
- Battle duration 8 min 14 s
- Time of destruction -
Experience
Received | 1 563 | 78 | 1 563 | 78 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Personal Reserves bonus | 2 345 | 351 | 2 345 | 351 | ||
For military maneuvers | 293 | 293 | ||||
Bonus for Premium vehicle tier | 117 | 117 | ||||
For playing in a Platoon | 352 | 352 | ||||
Total: | 4 377 | 722 | 5 159 | 761 |
- Version: 1.14.0
- Server game time: 2021-08-12 20:59
- Spawn: I
- Battle type: Grand Battle
- Uploaded: pierre1754
Replay description
Good game with my VK
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