T34 turns into a tank-god and whips out over 7K damage!
Personal Score
Team Score
Detailed Report
Victory
II class
50 287
1 320
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Sand River – Assault
Sand River
KV-4
KV-4
UrQuan [ISBAD]
15.02.2014 23:32
Without Premium With Premium
Credits 33 525 50 288
Experience 880 1320
Detailed Report
Statistics for UrQuan
Battle efficiency Σ: 1 2649 3 - 398 -
  • Krystiandux2 KV-4
  • holandia19712 110
  • Radek2723 Tiger II
  • ladisz12 T34
  • OpaFrank T34 2
  • ShaddyEs IS-3 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 15/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2649
  • {{ ::replay.translations.damageDealt.sniper }} 1331
  • {{ ::replay.translations.received.label }} 30
  • {{ ::replay.translations.received.pierces }} 9
  • {{ ::replay.translations.received.noDamage }} 21
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 4/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 398
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,02
Credits With Premium
Received 33 525 50 288
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -9,313 -9,313
Auto-resupply ammunition -19,190 0 -19,190 0
Auto-resupply consumables 0 0 0 0
 
Total: 5,022 0 21,784 0
Time
  • Starting time 23:32
  • Battle duration 10 min 0 s
  • Time of destruction -
Experience
Received 880 44     1 320 66
Fine for causing damage to allies 0 0
 
 
Total: 880 44 1 320 66
  • Version: 0.8.11
  • Server game time: 2014-02-16 02:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: UrQuan

Replay description

As our team was defending the west of the map, my KV-4 and this T34 player (Zepphyr) hold back their main assault force on east!
As I taunt the enemy by moving to try & hit me, he takes advantage of this and whips every enemy who has the audacity to pop out & try to hit me.

This excellent form of teamplay caused our defense to be a major succes & kept the enemy filled with fear, preventing them to rush us (which would have ended us)

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