TAZILON - I Needed More Time...
Personal Score
Team Score
Detailed Report
Draw
I class
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
32 913
1 907
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
El Halluf – Encounter
El Halluf
VK 28.01 mit 10,5 cm L/28
VK 28.01 mit 10,5 cm L/28
Tazilon [-40-]
27.02.2022 18:30
Without Premium With Premium
Credits 19 022 19 022
Experience 1418 1907
Detailed Report
Statistics for Tazilon
Battle efficiency Σ: 5 1714 3 - 383 1 -
  • boilermkr_2017 T1 Heavy Tank
  • _N1c3_ Excelsior
  • Yoanse_Vega [CU] Grille 1 1
  • oldman47 Pz.Kpfw. V/IV
  • Tazilon [-40-] VK 28.01 mit 10,5 cm L/28
  • GasMaskNation [BB-C4] AMX 12 t 2
  • shotokun747 [1SW] KV-1S 1
  • Oma_G [B-B-T] T-34-85M
  • indytruck SU-100 2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 13/5
  • {{ ::replay.translations.shots.heHits }} 7
  • {{ ::replay.translations.damageDealt.total }} 1714
  • {{ ::replay.translations.damageDealt.sniper }} 1303
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 383
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 9,33
Credits With Premium
Received 19 022 19 022
Achievements 2 920 2 920
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 21,942 32,913
 
Auto-repair vehicle -3,590 -3,590
Auto-resupply ammunition -3,304 0 -3,304 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -4,952 0 6,019 0
Time
  • Starting time 18:30
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 608 30     608 30
Achievements 370 19     370 19
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 440       440  
 
 
Total: 1 418 549 1 907 574
  • Version: 1.15.0
  • Server game time: 2022-02-27 18:30
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Tazilon

Replay description

I end up 1v5 (3 heavies, 2 arty) with 2 tanks capping and only 13 hit points left.

In between resets, I was trying to find the arty or a tank by himself.

I end up killing an arty and heavy and forcing a draw. If I had more time, I might have won because they didn't co-ordinate their hunt for me.

Replay's comments (0)