some kind of game
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
162 588
5 308
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Safe Haven – Standard
Safe Haven
IS-3-II
IS-3-II
DrJ_Zoidberg [-PCR]
13.03.2022 19:02
Without Premium With Premium
Credits 72 261 72 261
Experience 4423 5308
Detailed Report
Statistics for DrJ_Zoidberg
Battle efficiency Σ: 6 8089 7 5070 211 2 -
  • BL4CKL1ST1 [AR_TI] VK 100.01 (P) 6 2 5
  • RazorFist_TWB T95 1
  • KHOEHT [RNGS] Conqueror 1 4
  • bob42clifton [TKBRO] TNH T Vz. 51 1 2
  • Draug_Mornar T95 1 2 3
  • chipch VK 45.02 (P) Ausf. A 5 2
  • Samuel_PZ [SIXES] IS-6 B 2 2 4
  • Blackhorse_12B_ [ENGRS] Rheinmetall Skorpion 1
  • Madcatlives Object 252U Defender 2
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 32
  • {{ ::replay.translations.shots.hits }} 29/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8089
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 16
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 5070
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 211
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,76
Credits With Premium
Received 72 261 72 261
Personal Reserves bonus 54 196 54 196
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 126,457 162,588
 
Auto-repair vehicle -7,218 -7,218
Auto-resupply ammunition -153,600 0 -153,600 0
Auto-resupply consumables 0 0 0 0
 
Total: -34,361 0 1,770 0
Time
  • Starting time 19:02
  • Battle duration 8 min 36 s
  • Time of destruction -
Experience
Received 1 769 88     1 769 88
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 654     2 654
 
 
Total: 4 423 88 5 308 132
  • Version: 1.16.0
  • Server game time: 2022-03-13 19:02
  • Spawn: II
  • Battle type: Regular
  • Uploaded: DrJ_Zoidberg

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