pretty good
Personal Score
Team Score
Detailed Report
Defeat
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
154 523
3 812
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mines – Standard
Mines
Rheinmetall Skorpion G
Rheinmetall Skorpion G
Laser_Wiesel [PDGH]
09.04.2022 11:25
Without Premium With Premium
Credits 75 815 75 815
Experience 3207 3812
Detailed Report
Statistics for Laser_Wiesel
Battle efficiency Σ: 4 4790 7 - 80 - -
  • lukyburdych [-PJT] M4A1 Revalorisé 1 1
  • Tirrelly123 Leo 1 1
  • Siewca__Smierci AMX 13 75 1
  • zamoratad_271 Super Hellcat
  • jacobxxx Jagdpanther 1
  • Baron1221 [4PBP] T-103 1 2
  • kuba_373 [E_W_Z] 122 TM 1 2
  • gyaraki35 Škoda T 56 1 1
  • macioka123 [AWSM-] Vz. 44-1 1 1
  • rcpgvn91 [RDFIR] T29 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 4790
  • {{ ::replay.translations.damageDealt.sniper }} 4339
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 80
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,51
Credits With Premium
Received 75 815 75 815
Action / Personal missions payout 30 000 30 000
Achievements 7 200 7 200
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 113,015 154,523
 
Auto-repair vehicle -7,394 -7,394
Auto-resupply ammunition -76,280 0 -76,280 0
Auto-resupply consumables -1,500 0 -1,500 0
 
Total: 27,841 0 69,349 0
Time
  • Starting time 11:25
  • Battle duration 10 min 26 s
  • Time of destruction 8 min 24 s
Experience
Received 774 39     774 39
Achievements 436 22     436 22
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 815 276     1 815 276
Bonus for Premium vehicle tier 182       182  
 
 
Total: 3 207 337 3 812 368
  • Version: 1.16.0
  • Server game time: 2022-04-09 11:25
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Laser_Wiesel

Replay description

quite a good skorpion g round until my team and our "unicum" fuck it up. props to our light though...

Replay's comments (0)