T95 8300 DMG Block Steel Wall Game
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
39 417
7 435
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Karelia – Standard
Karelia
T95
T95
Aspartus [Z-WAR]
06.08.2022 02:09
Without Premium With Premium
Credits 30 321 30 321
Experience 7435 7435
Detailed Report
Statistics for Aspartus
Battle efficiency Σ: 3 3741 4 8340 435 - -
  • Kzlky20 IS-3-II 3 1
  • Percuck [VA] TS-5 2 1
  • WjtsS [SO-FT] Cz20_ShPTK_TVP_100_mm 1 1 1
  • XPSYCHOPREDATORX [WAKS] Rheinmetall Skorpion G
  • Ajvn_CZE Jagdtiger 11
  • tankeman9 Object 705 1 1
  • DandyDuckie Bat.-Châtillon 25 t AP 1 1
  • Conogo22 [BANDE] T95 1 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 9/6
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 3741
  • {{ ::replay.translations.damageDealt.sniper }} 2938
  • {{ ::replay.translations.received.label }} 20
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 18
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 8340
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 435
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,65
Credits With Premium
Received 30 321 30 321
Battle payments 9 096 9 096
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 39,417 39,417
 
Auto-repair vehicle -8,520 -8,520
Auto-resupply ammunition -19,330 0 -19,330 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 8,567 0 8,567 0
Time
  • Starting time 02:09
  • Battle duration 13 min 9 s
  • Time of destruction 13 min 8 s
Experience
Received 935 47     935 47
Fine for causing damage to allies 0 0
For military maneuvers 118     118
Action / Personal missions payout 6 500 0     6 500 0
 
 
Total: 7 435 165 7 435 165
  • Version: 1.17.1
  • Server game time: 2022-08-06 02:09
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Aspartus

Replay description

T95 8300 DMG Block Steel Wall Game

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