SFL 15 OBJ 260 how its done
Personal Score
Team Score
Detailed Report
Victory
I class
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
100 771
9 974
7
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Abbey – Standard
Abbey
Object 261
Object 261
S0ck_n3t [TIFA]
11.12.2022 03:05
Without Premium With Premium
Credits 41 988 41 988
Experience 9509 9974
Detailed Report
Statistics for S0ck_n3t
Battle efficiency Σ: 1 2687 9 - - - 3156
  • Newbie_lim Bat.-Châtillon 25 t 2 2
  • FiShERR2002 [WPDM] Vz. 55 1 1
  • neoplayn [MLSTR] FV4005 Stage II 1 2
  • Fridaythe13th Object 260 1
  • alberiscotte Vz. 55 2
  • tomekszw33 [WHPL] FV4005 Stage II 1 2
  • FairestBlock Panhard EBR 105 1
  • Beer_Wolf [T-D-U] M-V-Y 2 2
  • millek43534 TVP T 50/51 1 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 6/1
  • {{ ::replay.translations.shots.heHits }} 11
  • {{ ::replay.translations.damageDealt.total }} 2687
  • {{ ::replay.translations.damageDealt.sniper }} 2687
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 3156
  • {{ ::replay.translations.stunsCaused }} 12
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 0,19
Credits With Premium
Received 41 988 41 988
Action / Personal missions payout 31 491 31 491
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -19,800 0 -19,800 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 33,679 0 60,971 0
Time
  • Starting time 03:05
  • Battle duration 5 min 5 s
  • Time of destruction 5 min 4 s
Experience
Received 930 47     930 47
Fine for causing damage to allies 0 0
Action / Personal missions payout 8 370 0     8 370 0
For playing in a Platoon 209     209
 
 
Total: 9 509 47 9 974 71
  • Version: 1.19.0
  • Server game time: 2022-12-11 03:05
  • Spawn: II
  • Battle type: Regular
  • Uploaded: S0ck_n3t

Replay description

This is how SFL 15 is done

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