Concept 1B Damage blocked! Staged?
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Personal Score
Team Score
Detailed Report
Defeat
9 209
246
Studzianki – Standard
M46 Patton
steelcoat [AGN1]
Without Premium | With Premium | |
---|---|---|
Credits | 6 139 | 6 139 |
Experience | 246 | 246 |
Battle efficiency
Σ:
-
250
1
-
-
-
-
- bxs_Hideonbush [BI-LI] Progetto M40 mod. 65
- Haizzzzzzzzzz [-AD2-] Leopard Prototyp A 1
- Shinigamer TNH T Vz. 51
- NR_NR_69 Concept 1B 1
- Modyok Leopard Prototyp A
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{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
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- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 5/1
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 250
- {{ ::replay.translations.damageDealt.sniper }} 250
- {{ ::replay.translations.received.label }} 4
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 0
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 0
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 2/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 0
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,89
Credits
With Premium
Received | 6 139 | 6 139 | ||||
Action / Personal missions payout | 3 070 | 3 070 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -16,762 | -16,762 | ||||
Auto-resupply ammunition | -15,495 | 0 | -15,495 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -23,048 | 0 | -23,048 | 0 |
Time
- Starting time 12:13
- Battle duration 12 min 24 s
- Time of destruction 10 min 2 s
Experience
Received | 164 | 8 | 164 | 8 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 82 | 0 | 82 | 0 | ||
Total: | 246 | 8 | 246 | 8 |
- Version: 1.19.0
- Server game time: 2023-01-08 12:13
- Spawn: II
- Battle type: Regular
- Uploaded: steelcoat
Replay description
Watch what a bunch of TDs on my team do to a concept 1B on the enemy team... Staging a high damage-blocked stat game? Not sure. What do you think?
Replay's comments (0)