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Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.)
Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
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Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle.
Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
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Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more.
If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 65 170 | 65 170 |
Experience (x{5} for the first win in a day) | 6770 | 10155 |
- TROMO_METAL [GTPK] Kunze Panzer 1 3 5
- epictank007 Tiger II 1 3
- jaanis672 [UN-LV] Turtle Mk. I 3
- foREVeljko_23 Object 430U 1 2
- pipiroro 121B 1 1
- Papapopules Tiger II 1 2
- Olaf1337 Centurion Mk. 7/1 2 2
- mian_Svan Cz20_ShPTK_TVP_100_mm 1
- splawior [CANOS] E 50 1
- Axerodas [GTPK] M46 Patton 1
- Tylerdurden83 Rhm.-Borsig Waffenträger 1 2
- Pagenstein [VTL] M4A1 Revalorisé 1
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
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- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 33
- {{ ::replay.translations.shots.hits }} 26/24
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 7751
- {{ ::replay.translations.damageDealt.sniper }} 5273
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 6
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 850
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 12/9
- {{ ::replay.translations.damageAssisted.ownLabel }} 459
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/100
- {{ ::replay.translations.mileage.label }} 2,08
Received | 65 170 | 65 170 | ||||
Action / Personal missions payout | 50 000 | 50 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -24,507 | -24,507 | ||||
Auto-resupply ammunition | -101,880 | 0 | -101,880 | 0 | ||
Auto-resupply consumables | -10,000 | 0 | -10,000 | 0 | ||
Total: | -21,217 | 0 | 11,368 | 0 |
- Starting time 23:51
- Battle duration 8 min 0 s
- Time of destruction -
Received | 1 354 | 68 | 1 354 | 68 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x5 | x5 | x5 | x5 | ||
Total: | 6 770 | 2090 | 10 155 | 2260 |
- Version: 1.20.0
- Server game time: 2023-04-14 23:51
- Spawn: II
- Battle type: Regular
- Uploaded: xxlguru
Replay description
Leopard 1, Outpost south west spawn.
I've used my second equipment setup with bounty vents and rammer and CVS.
Food, good crew with BIA no Directives.
Forgot at one moment to switch back to stock ammo but also switched to normal ammo and HE when it mattered. Last part I took no risk and used premium only. For me it was very fast game with enemies attacking from 3 sides and some quick shooting. Enemies could have been lucky and hit me blind but they have not. Tried to change the place where I pop up and CVS gave me the advantage.
Not my highest damage game but I love this one.
I was top tier and might have abused low tiers a little and I was using gold. So maybe not that hard for some people but fast and interesting to me at least.
Not to forget to mention Enemies have had a moment he is a one shot stop capping kill him moment.
Survived with 11 HP :)
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