Foto Finish, Near lose, then near Draw...Times runs out. Win after times run out
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
145 279
5 241
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Malinovka – Standard
Malinovka
T-34-85M
T-34-85M
undeath79 [RETR0]
19.04.2023 22:42
Without Premium With Premium
Credits 48 654 48 654
Experience 4528 5241
Detailed Report
Statistics for undeath79
Battle efficiency Σ: 5 3443 14 115 496 2 -
  • aj53 Pawlack Tank 5 2
  • roger_cageot AMX 13 F3 AM 2 1
  • EL_Chute M24E2 Super Chaffee 1 1 2
  • Spaszbremse [QUES5] Tiger 131 1
  • Piterowski124 T-34-85 1 2
  • badfader AMX 12 t 1 2
  • Tiny_Butterfly M18 Hellcat 1 2
  • cikino_1 Panhard AMD 178B 2
  • krynio1984 [TP-PL] T-34-85M 3
  • Traktor777 T-34-85 Rudy
  • pati500 KV-2 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 48
  • {{ ::replay.translations.shots.hits }} 20/15
  • {{ ::replay.translations.shots.heHits }} 2
  • {{ ::replay.translations.damageDealt.total }} 3443
  • {{ ::replay.translations.damageDealt.sniper }} 2762
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 115
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 10/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 496
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,83
Credits With Premium
Received 48 654 48 654
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -3,192 -3,192
Auto-resupply ammunition -56,656 0 -56,656 0
Auto-resupply consumables 0 0 0 0
 
Total: 53,806 0 85,431 0
Time
  • Starting time 22:42
  • Battle duration 15 min 0 s
  • Time of destruction 14 min 55 s
Experience
Received 1 426 71     1 426 71
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 139 321     2 139 321
Bonus for Premium vehicle tier 642       642  
For playing in a Platoon 321     321
 
 
Total: 4 528 392 5 241 428
  • Version: 1.20.0
  • Server game time: 2023-04-19 22:42
  • Spawn: I
  • Battle type: Regular
  • Uploaded: undeath79

Replay description

Man was this a close game.

Were fought like hell and communicate with each other so we can defend and maybe not lose after we are outnumbered. We go in the lead back, but the times runs out. I couldn't write by myself so i ask my Teammate to write for me. I pushed all in died but after the times runs out we killed the last one hiding in the bushes and we won. Man i shouted out loud my joy.

Replay's comments (0)