Almost crazy comeback. -10k hp 3-4 mins into game.
Personal Score
Team Score
Detailed Report
Draw
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
98 818
1 592
5
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Airfield – Standard
Airfield
Grille 15
Grille 15
Good_Ivan [C_V]
26.06.2023 19:53
Without Premium With Premium
Credits 47 076 47 076
Experience 1061 1592
Detailed Report
Statistics for Good_Ivan
Battle efficiency Σ: 3 7435 8 1 80 1 -
  • poppet Type 5 Heavy 2 3
  • wincik22 Centurion Action X 2 1
  • bden2017_5 FV215b (183) 1 1 3
  • Desaster_nOOb [B_OMB] SU-130PM 1
  • kuchen91 Char Futur 4 1
  • Pezh7man [PARSA] VK 75.01 (K) 1 1
  • Mani_13_ VK 100.01 (P) 1 2
  • blonkbot [SKIRT] Lorraine 50 t 1
  • matueur2char [ETTOC] К-91-ПТ
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 18/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7435
  • {{ ::replay.translations.damageDealt.sniper }} 6320
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 80
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,2
Credits With Premium
Received 47 076 47 076
Battle payments 22 804 22 804
Achievements 3 600 3 600
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 73,480 98,818
 
Auto-repair vehicle -14,844 -14,844
Auto-resupply ammunition -76,800 0 -76,800 0
Auto-resupply consumables -98,000 0 -98,000 0
 
Total: -116,164 0 -90,826 0
Time
  • Starting time 19:53
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 661 33     661 33
Achievements 400 20     400 20
Fine for causing damage to allies 0 0
For military maneuvers 200     200
 
 
Total: 1 061 253 1 592 280
  • Version: 1.21.0
  • Server game time: 2023-06-26 19:53
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Good_Ivan

Replay description

Far from high damage game but very fun.

-8k hp 2 mins into game and 10k bit later. Gun didnt work first 4-5 shots then started behaving. Almost turned game around.

Airfield map confirming its meta. you push-you lose. first our team pushed bad then enemy.

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-06-26 в 20:22