big scout game
Personal Score
Team Score
Detailed Report
Defeat
III class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
87 675
1 823
5
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Malinovka – Standard
Malinovka
Leopard 1
Leopard 1
DrNeckbreaker [BLOW]
10.11.2023 16:05
Without Premium With Premium
Credits 53 950 53 950
Experience 1418 1823
Detailed Report
Statistics for DrNeckbreaker
Battle efficiency Σ: 2 2632 4 - 8516 4 -
  • arch_1 [DJTS] Object 140
  • etypes [HRGL] Bat.-Châtillon 155 58
  • bdfybdfy_2015 Kranvagn
  • Khellerle Object 277
  • Emils_Posse [LVTD] WZ-132-1 2 1
  • Dzitex1979 Jagdpanzer E 100 2
  • feniks999 [BEI] Panhard EBR 105 1 1
  • Fireblade_954RR Centurion Action X 1
  • Beast_WOT [CSOH_] T-100 LT 1 1
  • Martini8v_NL [FROGG] Strv 103B
  • maksimuszowski Conqueror Gun Carriage
  • Casperito14 [SKH] Object 140 1
  • cfajnos Object 780
  • _MSTITELY Concept No. 5
  • pierasso [NVH] Grille 15
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 8/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2632
  • {{ ::replay.translations.damageDealt.sniper }} 2139
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 8516
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,41
Credits With Premium
Received 53 950 53 950
Achievements 4 500 4 500
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 58,450 87,675
 
Auto-repair vehicle -24,180 -24,180
Auto-resupply ammunition -11,610 0 -11,610 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 2,660 0 31,885 0
Time
  • Starting time 16:05
  • Battle duration 8 min 44 s
  • Time of destruction 7 min 29 s
Experience
Received 509 25     509 25
Achievements 301 15     301 15
Fine for causing damage to allies 0 0
Personal Reserves bonus 608 120     608 120
 
 
Total: 1 418 160 1 823 180
  • Version: 1.22.1
  • Server game time: 2023-11-10 16:05
  • Spawn: II
  • Battle type: Regular
  • Uploaded: DrNeckbreaker

Replay description

No description

Replay's comments (0)