Chi-To Platoon Won Defence Against 5 Players - Down To The Wire - QUICKYBABY
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
94 084
9 921
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Redshire – Assault
Redshire
Chi-To SP
Chi-To SP
CaptanW [SBYM]
04.12.2023 05:46
Without Premium With Premium
Credits 29 868 29 868
Experience 9383 9921
Detailed Report
Statistics for CaptanW
Battle efficiency Σ: 2 2820 6 1400 319 - -
  • Acidsniper [FRRD] T25/2 1 1
  • Atro92 [SAMZ] Lorraine 155 mle. 50
  • flurries_in_june Ikv 90 Typ B 2 1 3
  • Incisor [MOWR] E 25 1 1
  • rayXD M47 Patton Improved
  • Dibbsey [-HVK] XM66F
  • T4N00KISUIT [-HVK] T-54 first prototype 2 1
  • SKTheWarGamer [LOGOS] IS 1
  • WarHammer_Alpha_6 Super Hellcat 1 2 1
  • ti_casque Indien-Panzer 2 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 15/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2820
  • {{ ::replay.translations.damageDealt.sniper }} 959
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1400
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 319
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 1,63
Credits With Premium
Received 29 868 29 868
Personal Reserves bonus 22 401 22 401
Action / Personal missions payout 22 401 22 401
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 74,670 94,084
 
Auto-repair vehicle -5,535 -5,535
Auto-resupply ammunition -39,120 0 -39,120 0
Auto-resupply consumables 0 0 0 0
 
Total: 30,015 0 49,429 0
Time
  • Starting time 05:46
  • Battle duration 10 min 0 s
  • Time of destruction -
Experience
Received 1 075 54     1 075 54
Fine for causing damage to allies 0 0
Personal Reserves bonus 807 243     807 243
Action / Personal missions payout 7 259 0     7 259 0
For playing in a Platoon 242     242
 
 
Total: 9 383 297 9 921 324
  • Version: 1.23.0
  • Server game time: 2023-12-04 05:46
  • Spawn: I
  • Battle type: Regular
  • Uploaded: CaptanW

Replay description

down to the wire win with reset at the last second

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