hace su funcion
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
76 302
6 727
7
Prokhorovka – Standard
Prokhorovka
M-V-Y
M-V-Y
alucinotropico
30.01.2024 20:19
Without Premium With Premium
Credits 33 912 33 912
Experience 6319 6727
Detailed Report
Statistics for alucinotropico
Battle efficiency Σ: 2 3565 5 1180 1548 1 -
  • andreea186 [ROAAF] STG Guard
  • Radikalpony [LOBO] AMX 30 B 2 4
  • edvard_sinka [H_W_P] AMX M4 mle. 54 1 2
  • jlozkin [EB] Kanonenjagdpanzer 105 1 1
  • DAVID2002JO [-HCO-] 121B 1
  • vlpe Bat.-Châtillon 155 58
  • x_KAPATEJlb_x [MEM5Y] E 50 2 2 3
  • whoami4 [N4H] AMX 13 90
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 11/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3565
  • {{ ::replay.translations.damageDealt.sniper }} 3491
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1180
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1548
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,45
Credits With Premium
Received 33 912 33 912
Personal Reserves bonus 25 434 25 434
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 59,346 76,302
 
Auto-repair vehicle -6,801 -6,801
Auto-resupply ammunition -18,105 0 -18,105 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 14,440 0 31,396 0
Time
  • Starting time 20:19
  • Battle duration 6 min 31 s
  • Time of destruction 6 min 30 s
Experience
Received 815 41     815 41
Fine for causing damage to allies 0 0
Personal Reserves bonus 612     612
Action / Personal missions payout 4 892 0     4 892 0
 
 
Total: 6 319 41 6 727 62
  • Version: 1.23.1
  • Server game time: 2024-01-30 20:19
  • Spawn: I
  • Battle type: Regular
  • Uploaded: alucinotropico

Replay description

no es ni mala ni buena pero creo que es un claro ejemplo de como funciona el tanque

Replay's comments (0)