Maus 12,5k Damage
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
259 511
5 262
7
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Standard
Lakeville
Maus
Maus
why_u_heff_to_be_red [WE-L]
03.04.2024 19:59
Without Premium With Premium
Credits 115 338 115 338
Experience 4385 5262
Detailed Report
Statistics for why_u_heff_to_be_red
Battle efficiency Σ: 6 12484 13 6680 557 1 -
  • Jarrooss [F-S-Z] TVP T 50/51 1 1
  • DustyStain [MOTIT] STB-1 1
  • Smoking_Wiesel [D_S_A] WZ-111 model 5A 1 1 1
  • kosa79_2016 [WWOLF] WZ-111G FT
  • ziomx1012 [_UKR-] Jagdpanzer E 100 1 3
  • milovan_1 [TRSUR] Patton the Tank 4 2 4
  • Stan_949 Jagdtiger 3 4
  • __FaZeR_Fz1__ Maus 1 3 5
  • perich2 Controcarro 1 Mk. 2 4 1 5
  • michlan [JAWA] T30 1
  • ITABIGONI [-1PX-] CS-59 5 2 2
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 42
  • {{ ::replay.translations.shots.hits }} 35/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 12484
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 24
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 17
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 6680
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 557
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/100
  • {{ ::replay.translations.mileage.label }} 2,19
Credits With Premium
Received 115 338 115 338
Personal Reserves bonus 86 504 86 504
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 201,842 259,511
 
Auto-repair vehicle -24,211 -24,211
Auto-resupply ammunition -168,030 0 -168,030 0
Auto-resupply consumables 0 0 0 0
 
Total: 9,601 0 67,270 0
Time
  • Starting time 19:59
  • Battle duration 12 min 48 s
  • Time of destruction -
Experience
Received 1 754 88     1 754 88
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 631 396     2 631 396
 
 
Total: 4 385 484 5 262 528
  • Version: 1.24.0
  • Server game time: 2024-04-03 19:59
  • Spawn: I
  • Battle type: Regular
  • Uploaded: why_u_heff_to_be_red

Replay description

15:00: Go to valley
13:35: Take a shot from a sneaky STB, but the farm at the rock can start
13:25: Blind shot that apparently hits the T30
13:10: A Patton Tank wants to donate all his HP
12:00 - 9:10: Try to peak safely without taking a JagdPz. shot, get a few pens wothout being penned back
9:03: Engine fire against enemy Maus, some more safe peaks
7:12: Finally kill enemy Maus, Jagdpz soon after
6:30: Decide to defend the own base
5:10: Go in and bully the enemy Controcarro
4:00: Notice the enemy Jagdtiger behind us, so push forward to kill the CS and the WZ
3:15: Perma track the Jadtiger and GG

Replay's comments (2)

  • #1 Hello bro. Congratulations on a nice battle. Your replay can be found on my YouTube channel at: https://youtu.be/lLIa6-WHsbw
    Davix30 2024-04-07 в 02:35
  • #2 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2024-04-13 в 10:57