Waffenträger auf Pz. IV, Abbey, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
69 617
3 676
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Abbey – Standard
Abbey
Waffenträger auf Pz. IV
Waffenträger auf Pz. IV
BLACK_WORKS [BEEZ_]
20.04.2024 12:25
Without Premium With Premium
Credits 46 411 46 411
Experience (x{2} for the first win in a day) 2450 3676
Detailed Report
Statistics for BLACK_WORKS
Battle efficiency Σ: 2 6005 4 1 902 - -
  • totalnymakac [CSD] Maus 1
  • thebaboon T110E4 1
  • T0rne [057] Ho-Ri 1 1
  • gizzmo999 [BAASS] TVP T 50/51 1 1 1
  • Simplyyami [LHT] WZ-132A 1
  • Tiger2_128_ten BZ-68 1
  • moorbube Type 68 2 1
  • Kos_2017 Centurion Action X 1 1
  • den4ik3581 [RABI] IS-7 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 10/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6005
  • {{ ::replay.translations.damageDealt.sniper }} 4712
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 902
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,17
Credits With Premium
Received 46 411 46 411
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -6,714 -6,714
Auto-resupply ammunition -90,000 0 -90,000 0
Auto-resupply consumables 0 0 0 0
 
Total: -50,303 0 -27,097 0
Time
  • Starting time 12:25
  • Battle duration 10 min 14 s
  • Time of destruction -
Experience
Received 1 225 61     1 225 61
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 450 122 3 676 184
  • Version: 1.24.1
  • Server game time: 2024-04-20 12:25
  • Spawn: I
  • Battle type: Regular
  • Uploaded: BLACK_WORKS

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial person! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2024-04-20 в 13:19
  • #2 Poor unfair antisocial human waste! You did it again!
    ok30 2024-04-20 в 13:20
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2024-04-20 в 13:20