It's not a tumor
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
78 858
1 909
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Severogorsk – Standard
Severogorsk
T110E5
T110E5
JackQueRudo [FNC]
11.04.2014 12:34
Without Premium With Premium
Credits 52 572 78 858
Experience 1273 1909
Detailed Report
Statistics for JackQueRudo
Battle efficiency Σ: 3 5357 6 - 1343 3
  • Ranson [AAWP] T110E3
  • Asu_Peking T110E5
  • xk22 IS-7 3
  • kingtiger_501 [U_F_O] Waffenträger auf E 100
  • kira1679 [-_X] Object 261
  • Lashlan [-SF-] Centurion Mk. I
  • Sam680 [TKP] T69
  • warlikedanielx [-_-] T110E4 1
  • arc_angel05 [-_-2] Object 140
  • ThorsHammer_ T-54 2
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 20/17
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5357
  • {{ ::replay.translations.damageDealt.sniper }} 825
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1343
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,87
Credits With Premium
Received 52 572 78 858
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -18,388 -18,388
Auto-resupply ammunition -83,280 0 -83,280 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -69,096 0 -42,810 0
Time
  • Starting time 12:34
  • Battle duration 10 min 29 s
  • Time of destruction -
Experience
Received 1 273 63     1 910 95
Fine for causing damage to allies 0 0
 
 
Total: 1 273 63 1 909 94
  • Version: 0.8.11
  • Server game time: 2014-04-11 12:34
  • Spawn: II
  • Battle type: Regular
  • Uploaded: JackQueRudo

Replay description

It's really not, and apparently some tanking is involved

Replay's comments (0)