Confederate, High Caliber, 2 Kills, 8750 of Damage
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
110 409
8 825
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pearl River – Standard
Pearl River
AMX 50 B
AMX 50 B
CommanderEvans [IDEAL]
14.04.2014 17:45
Without Premium With Premium
Credits 73 606 110 409
Experience (x{5} for the first win in a day) 5885 8825
Detailed Report
Statistics for CommanderEvans
Battle efficiency Σ: 2 8750 7 - 751 -
  • matthy070 [DI] ST-I
  • Kristipl [TANKI] T32 2
  • venustus01 Jagdpanzer E 100
  • lopek1212 [-EWP-] IS-4 2
  • kingofkingz1 [V-2] E 100
  • janjanjan [-HOE-] Waffenträger auf E 100 1
  • big_maq IS-4 1
  • Burshchuck VK 45.02 (P) Ausf. B
  • 3dra [DETH] T-62A
  • HUN_Cosmo [HUNC2] IS-8 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 28/25
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8750
  • {{ ::replay.translations.damageDealt.sniper }} 350
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 751
  • {{ ::replay.translations.capture }} 0/19
  • {{ ::replay.translations.mileage.label }} 5,59
Credits With Premium
Received 73 606 110 409
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -19,856 -19,856
Auto-resupply ammunition -57,980 0 -57,980 0
Auto-resupply consumables 0 0 0 0
 
Total: -4,230 0 32,573 0
Time
  • Starting time 17:45
  • Battle duration 15 min 0 s
  • Time of destruction -
Experience
Received 1 177 58     1 766 87
Fine for causing damage to allies 0 0
Award for the first victory each day x5 x5     x5 x5
 
 
Total: 5 885 290 8 825 435
  • Version: 0.8.11
  • Server game time: 2014-04-14 17:45
  • Spawn: I
  • Battle type: Regular
  • Uploaded: CommanderEvans

Replay description

Server: EU Nickname: CommanderEvans
15:00 - 13:30 getting to position, placing 1 shot
13:20 realising platoon mate got disconnected
13:00-11:00 confrontation with the enemy
10:00-09:00 platoon mate is back -> kill enemies in base
Left alone with platoonmate and allied arty:
07:10-06:50 taking of enemy IS-4
05:10-04:50 killing nearly full HP E-100
03:45-03:00 platoon mate crashes - 932 HP less, I get a shot, we both are onehit
02:10 shooting down enemy VK, platoon mate kills him
02:00-01:10 IS-4 with 2000HP hunting me, platoon mate starts to cap
0:10-0:00 I manage to survive, we win in last second



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