E-75, Even when surrounded it will bounce everything..
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Personal Score
Team Score
Detailed Report
Victory
|
102 306
2 816
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Windstorm – Standard
E 75
LordSilen [LOAC]
Without Premium | With Premium | |
---|---|---|
Credits | 34 871 | 52 307 |
Experience (x{2} for the first win in a day) | 1878 | 2816 |
Battle efficiency
Σ:
-
3376
6
-
316
3
- xrcmasterx Type 64 1
- ltd_Madhe [-GRD-] VK 45.02 (P) Ausf. B 2 3
- cachafaz [CBL] 112 2 2
- Golden12 [SMG] 8,8 cm Pak 43 Jagdtiger 2 3
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- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 13
- {{ ::replay.translations.shots.hits }} 13/9
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 3376
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 19
- {{ ::replay.translations.received.pierces }} 9
- {{ ::replay.translations.received.noDamage }} 10
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 4685
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 4/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 316
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,94
Credits
With Premium
Received | 34 871 | 52 307 | ||||
Action / Personal missions payout | 50 000 | 50 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -6,011 | -6,011 | ||||
Auto-resupply ammunition | -13,910 | 0 | -13,910 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 61,950 | 0 | 79,385 | 0 |
Time
- Starting time 03:04
- Battle duration 5 min 50 s
- Time of destruction -
Experience
Received | 939 | 46 | 1 409 | 69 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Total: | 1 878 | 92 | 2 816 | 138 |
- Version: 0.9.0
- Server game time: 2014-04-24 03:04
- Spawn: I
- Battle type: Regular
- Uploaded: LordSilen
Replay description
yeah I get surrounded and countinually shot at, yet it pulls those magic bounces every time.
Best tank in ze game
Replay's comments (0)