Crazy Amount of Bounces and 6 kills Fed to my Church
Link: Link copied to clipboard
Personal Score
Team Score
Detailed Report
Victory
|
30 350
3 669
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Mines – Encounter
Churchill I
RoyceMingYu [UAF]
Without Premium | With Premium | |
---|---|---|
Credits | 30 350 | 45 525 |
Experience (x{3} for the first win in a day) | 3669 | 5505 |
Battle efficiency
Σ:
6
1988
10
-
81
6
- lexmind Type 98 Ke-Ni 2 2
- phuongst29 Marder II 1 2
- booxhero Durchbruchswagen 2 1 3
- popopz Durchbruchswagen 2 2 4
- jungtsai M2 Medium Tank 1
- Storyloyer [AF_TH] Durchbruchswagen 2 1
- rancha Churchill I 2 4
- OKUDAM Type 97 Chi-Ha 2 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 27
- {{ ::replay.translations.shots.hits }} 19/19
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 1988
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 27
- {{ ::replay.translations.received.pierces }} 9
- {{ ::replay.translations.received.noDamage }} 18
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1480
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 6
- {{ ::replay.translations.damaged }} 8/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 81
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,76
Credits
With Premium
Received | 30 350 | 45 525 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -2,769 | -2,769 | ||||
Auto-resupply ammunition | -2,700 | 0 | -2,700 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 21,881 | 0 | 37,056 | 0 |
Time
- Starting time 20:08
- Battle duration 5 min 13 s
- Time of destruction -
Experience
Received | 1 223 | 61 | 1 835 | 92 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x3 | x3 | x3 | x3 | ||
Total: | 3 669 | 183 | 5 505 | 275 |
- Version: 0.9.1
- Server game time: 2014-06-14 20:08
- Spawn: I
- Battle type: Regular
- Uploaded: Roycemingyu
Replay description
14:00-11:30 I enter the village, and start killing and bouncing EVERTHING IMAGINABLE
11:29 Carnage Ends. I top out with a top gun, and that's pretty much for the game.
Replay's comments (0)